#ifndef MYGLMMESH_H
#define MYGLMMESH_H

#include "glm.h"
#include "glmint.h"

#include <iostream>

class MyGlmMesh
{
public:
	//MyGlmMesh();
	//~MyGlmMesh();
	bool Load(const std::string& filename);
	void Draw();

private:
//	GLMmodel* m_model;
};

#endif